What changed
0 fixes2 additions2 changes0 removals
addedThis is it Kung Fu fans, we’re gearing up to head out of Early Access and we wanted to take a moment to bow down and thank each and every one of you for joining Jae Lee Productions on this journey of bringing his love letter to Kung Fu cinema to life. You have been here through the crashes and updates sharing your feedback and suggestions, and we cannot thank you enough for your support. In the world of indie development it is rough to put your baby out there for others to accept while balancing your vision and resources with the wishes and desires of what the public wants your baby to be. While we couldn’t implement everyone’s ideas into the game we are proud of what we’ve been able to accomplish with such finite resources and a lot of that is thanks to you. And fear not! As we head out of Early Access, work on the game will not cease - New Stages and Characters are still in the works! Given that the “New Fighter Requests/Suggestions” thread is still the most popular and active thread we know you want to see more stuntmen based on your favorite characters/martial artists. Again, SO MANY GREAT SUGGESTIONS! You should all be proud of your contributions and join us in celebrating and promoting the game when it officially launches at the end of June. If you have a YOUTUBE Channel, post up your Let’s Plays and Strategy videos! Do you stream on TWITCH? Awesome, share your links and tweets with us all so we can join you! If you tweet out links to your videos and streams be sure to add @dtribegames and @kingsofkungfu so we can check them out and retweet your links. So what all can you expect on launch day?
addedTwo new fighters
changedTweaks, fixes, and optimization
changedSupport will continue out past launch with Trading Cards and even more characters planned in the months to come. Sincerely, thanks again. Everyone keep on Kung Fu fighting!
Kings of Kung Fu changes
addedThis is it Kung Fu fans, we’re gearing up to head out of Early Access and we wanted to take a moment to bow down and thank each and every one of you for joining Jae Lee Productions on this journey of bringing his love letter to Kung Fu cinema to life. You have been here through the crashes and updates sharing your feedback and suggestions, and we cannot thank you enough for your support. In the world of indie development it is rough to put your baby out there for others to accept while balancing your vision and resources with the wishes and desires of what the public wants your baby to be. While we couldn’t implement everyone’s ideas into the game we are proud of what we’ve been able to accomplish with such finite resources and a lot of that is thanks to you. And fear not! As we head out of Early Access, work on the game will not cease - New Stages and Characters are still in the works! Given that the “New Fighter Requests/Suggestions” thread is still the most popular and active thread we know you want to see more stuntmen based on your favorite characters/martial artists. Again, SO MANY GREAT SUGGESTIONS! You should all be proud of your contributions and join us in celebrating and promoting the game when it officially launches at the end of June. If you have a YOUTUBE Channel, post up your Let’s Plays and Strategy videos! Do you stream on TWITCH? Awesome, share your links and tweets with us all so we can join you! If you tweet out links to your videos and streams be sure to add @dtribegames and @kingsofkungfu so we can check them out and retweet your links. So what all can you expect on launch day?
addedTwo new fighters
changedTweaks, fixes, and optimization
changedSupport will continue out past launch with Trading Cards and even more characters planned in the months to come. Sincerely, thanks again. Everyone keep on Kung Fu fighting!
This is it Kung Fu fans, we’re gearing up to head out of Early Access and we wanted to take a moment to bow down and thank each and every one of you for joining Jae Lee Productions on this journey of bringing his love letter to Kung Fu cinema to life. You have been here through the crashes and updates sharing your feedback and suggestions, and we cannot thank you enough for your support. In the world of indie development it is rough to put your baby out there for others to accept while balancing your vision and resources with the wishes and desires of what the public wants your baby to be. While we couldn’t implement everyone’s ideas into the game we are proud of what we’ve been able to accomplish with such finite resources and a lot of that is thanks to you. And fear not! As we head out of Early Access, work on the game will not cease - New Stages and Characters are still in the works! Given that the “New Fighter Requests/Suggestions” thread is still the most popular and active thread we know you want to see more stuntmen based on your favorite characters/martial artists. Again, SO MANY GREAT SUGGESTIONS! You should all be proud of your contributions and join us in celebrating and promoting the game when it officially launches at the end of June. If you have a YOUTUBE Channel, post up your Let’s Plays and Strategy videos! Do you stream on TWITCH? Awesome, share your links and tweets with us all so we can join you! If you tweet out links to your videos and streams be sure to add @dtribegames and @kingsofkungfu so we can check them out and retweet your links. So what all can you expect on launch day?
Two new fighters
The long awaited Kings of Kung Fu OST
Tweaks, fixes, and optimization
Support will continue out past launch with Trading Cards and even more characters planned in the months to come. Sincerely, thanks again. Everyone keep on Kung Fu fighting!