Full notes
Full King's Bounty II update
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What changed
- Gameplay
- Store
- Balance
- Fixes
King's Bounty II changes
First hotfix to King’s Bounty II is now live on PC. Here is the list of changes:
Gameplay
The speed of movement of the main characters on foot and on horseback has been increased.
The player can now interact with Guiding Stele, scrolls, tablets, books, merchants, chests and altars without dismounting from the horse.
Fixed an issue with purchase units in reserve exploit.
Fixed an issue with selling all the trash from the inventory for the price of one item.
The size of hint about secondary targets for spells and skills applied to several units increased in size.
Added the hint for the selected ability in battle by hovering over the icon.
Added the special light effect when the player tries to select ability in battle.
Fixed an issue with the lack of experience accrual for healing by Healers.
Fixed an issue with «Taunt», when units that were not under the influence of this spell did not receive damage from the Red Dragon.
Fixed an issue with impossibility of applying the spells buffs and debuffs of the third grade in some places.
Fixed an issue with predict Resurrection effect.
Fixed an issue with displaying the prohibition of the use of skills, if the Fear effect is imposed on the squad.
Fixed an issue with animation of movement for female characters.
Fixed an issue with freezes on locations when moving.
Added a Guiding Stele in Pellian Marsh.
Quests
Changed the starting equipment of the heroes in the quest Leaving the Prison.
- Final twist fixedadded a popup about completing the game in the quest In the Void.
The difficulty of the last battle in The Cold Shoulder quest has been reduced.
PC-specific
Added option to change the keyboard layout (QWERTY / AZERTY).
Added maximum frame rate setting.
Added a FOV slider.
Added Quicksave (F5) and Quickload (F9).
V-Synch option works by default.
Source
Changelog.gg summarizes and formats this update. How we read updates.
