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Steam News7 September 20232y ago

Small Update 9/7/2023 0.2.1

Fixed icons of later game units Certain buildings weren't able to be placed on map Town center 2 and 3 were not upgrading correctly to the next building center this has been fixed Many medieval buildings and units were

Full notes

Full Kingdoms Rise and Fall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes0 removals
  • Fixes
  • Maps
  • Gameplay
  • Performance
  • Workshop
fixedFixed icons of later game units
changedCertain buildings weren't able to be placed on map
fixedTown center 2 and 3 were not upgrading correctly to the next building center this has been fixed
changedMany medieval buildings and units were sized incorrectly
fixedFog of war was totally disabled on many maps due to graphic/quality settings changes. This is now fixed and fog of war should be present on every map.
fixedSelection colliders on some late game buildings were off. Making them hard to select Workers, peasants, and plebs had buildings that should've been enabled after researching was done that still was unable to build the required buildings. This has been corrected

Kingdoms Rise and Fall changes

fixedFixed icons of later game units
changedCertain buildings weren't able to be placed on map
fixedTown center 2 and 3 were not upgrading correctly to the next building center this has been fixed
changedMany medieval buildings and units were sized incorrectly
fixedFog of war was totally disabled on many maps due to graphic/quality settings changes. This is now fixed and fog of war should be present on every map.

Fixed icons of later game units

Certain buildings weren't able to be placed on map

Town center 2 and 3 were not upgrading correctly to the next building center this has been fixed

Many medieval buildings and units were sized incorrectly

Fog of war was totally disabled on many maps due to graphic/quality settings changes. This is now fixed and fog of war should be present on every map.

Selection colliders on some late game buildings were off. Making them hard to select Workers, peasants, and plebs had buildings that should've been enabled after researching was done that still was unable to build the required buildings. This has been corrected

Crashes and freezes due to map configuration has been fixed as well

Steam workshop and mod support has been enabled and will begin rollout

Source

Steam News / 7 September 2023

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