In this update5
Full notes
Full Kingdoms Reborn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Balance
- Maps
Kingdoms Reborn changes
Hi Kingdom Builders!
After countless refining and beta testing, we are proud to announce our second major update.
We've been told you'd like to see a brand-new culture, fresh gameplay styles, more multiplayer interactions, expanded global resources, quality of life improvements, and yes, some military actions — Now here they are!
See the updates below or find out right away by clicking the PLAY button now :)
New faction: “The Emirates”
Distinct in-game design and animation.
Master traders: -20% trading fee.
Oasis builders: Able to use Sand to construct buildings, but suffers from -50% wood-cutting yield.
Desert-born: Starts with Sheep Ranch instead of Forester. Miner’s Fortune replaces Wheat Seeds as a Starting Card option. Has access to techs and buildings adapted to desert living.
Balance: Default faction (The Duchies) gets a +5% research speed bonus.
Expanded interactions with other players
Conquer: Vassalize, Raid, Raze or Conquer enemies. Plunder other countries’ riches to make your nation wealthy at their expense.
Disrupt: Build Spy Nests and Spy Centers to steal resources and kidnap foreign citizens.
Cooperate: Enjoy mutual bonuses with allies by building Embassies, Foreign Quarters, and Hotels in their territory. Build Caravansaries to enhance trade routes.
City states: Neutral, single-province cities are now scattered throughout the map.
Smarter AI: Better city planning, less likely to die off, and faster at growing their economies. The AI now progresses through the eras like players.
Customize your leader: Choose between different factions, colors, icons, and portraits.
Introducing military gameplay
Command 17 unique units from 6 branches of your military, each with its own strategic advantages.
Garrison military units to decrease Steal Card effectiveness.
Build Forts to protect your provinces from raiding.
More global resources & improvements
Fertility: Oasis, Irrigation Pump.
Food: Pita Bread, Cactus Fruits, Agave, Spices.
Luxury: Dates, Tequila, Toilet Paper, Carpets.
Animals: Roaming animals can be captured, traded, and displayed in zoos for bonuses.
Ancient Wonders: 4 unique wonders to discover and claim as your own. Provinces with an Ancient Wonder benefit from an increase in Appeal, province income and Hotel effectiveness.
Artifacts: Raid Ruins and Ancient Wonders for Artifacts to display in Museums for bonuses.
Card Buildings: Zoo, Museum, Card Combiner.
Influence-based buildings: Manipulate global commodity prices with the World Trade Office and get city-wide bonuses with a Policy Office.
Quality of life: Non-Rectangular Farms, Centralized Auto-Trade Screen.
If you want play on the old saves
Please switch to the "pre_beyond_border" branch in your Steam's library setting. Right-click "Kingdoms Reborn" in your Steam library -> properties -> betas -> select "pre_beyond_border" patch
Source
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