What changed
2 fixes0 additions1 change0 removals
- Balance
- Performance
- UI and audio
changedBalance: -- It has been noted that bots often have an advantage in technology due to the imbalance of certain mechanics. It is enough for a player not to pay attention to one simple detail at the beginning of the game - and he will Until the end of the game, you will lag behind in technology, and as a result, in military affairs. The balance of science points in cities has been slightly adjusted. -- Luck parameters have been reworked. -- The balance of the militia has been reworked.
fixedFixing critical problems and bugs: -- Fixed a bug: now when you click on a building you can see all the information about it (number of workers, production capacity, etc.). -- Corrections for English and Russian localization. -- Fixed a game crash when training troops with a bot during a war. -- Fixed a crash when bots tried to build military buildings (most often happened when the game started with the era of feudalism) -- Improved game performance during combat. -- Fixed serious crashes and bugs associated with attacks on settlers. -- Fixed notifications on the battlefield. -- Fixed the mechanics of discipline in the army. -- Fixed a crash from shooting fortresses. -- Fixed maximum camera distance. -- Fixed bugs of the Heavenly Dominance invasion
fixedVarious: -- The game has been transferred to a new version of the game engine. -- Improving the stability of communication with Steam. -- Now pressing Escape when the city window is open closes the city window, but does not immediately open the menu. -- The game has been heavily optimized. The speed of processing moves has increased. -- The interface of the city panel has been updated. The buttons have become more expressive. -- The main selection panel for all the main mechanics has been updated. There was a problem that the buttons were too nondescript, and even experienced players found it difficult to navigate. -- The map mode selection panel has been updated. -- Work on reforms has been carried out. -- Fixed Steam achievements.
Kingdom's Life changes
changedBalance: -- It has been noted that bots often have an advantage in technology due to the imbalance of certain mechanics. It is enough for a player not to pay attention to one simple detail at the beginning of the game - and he will Until the end of the game, you will lag behind in technology, and as a result, in military affairs. The balance of science points in cities has been slightly adjusted. -- Luck parameters have been reworked. -- The balance of the militia has been reworked.
fixedFixing critical problems and bugs: -- Fixed a bug: now when you click on a building you can see all the information about it (number of workers, production capacity, etc.). -- Corrections for English and Russian localization. -- Fixed a game crash when training troops with a bot during a war. -- Fixed a crash when bots tried to build military buildings (most often happened when the game started with the era of feudalism) -- Improved game performance during combat. -- Fixed serious crashes and bugs associated with attacks on settlers. -- Fixed notifications on the battlefield. -- Fixed the mechanics of discipline in the army. -- Fixed a crash from shooting fortresses. -- Fixed maximum camera distance. -- Fixed bugs of the Heavenly Dominance invasion
fixedVarious: -- The game has been transferred to a new version of the game engine. -- Improving the stability of communication with Steam. -- Now pressing Escape when the city window is open closes the city window, but does not immediately open the menu. -- The game has been heavily optimized. The speed of processing moves has increased. -- The interface of the city panel has been updated. The buttons have become more expressive. -- The main selection panel for all the main mechanics has been updated. There was a problem that the buttons were too nondescript, and even experienced players found it difficult to navigate. -- The map mode selection panel has been updated. -- Work on reforms has been carried out. -- Fixed Steam achievements.
Balance: -- It has been noted that bots often have an advantage in technology due to the imbalance of certain mechanics. It is enough for a player not to pay attention to one simple detail at the beginning of the game - and he will Until the end of the game, you will lag behind in technology, and as a result, in military affairs. The balance of science points in cities has been slightly adjusted. -- Luck parameters have been reworked. -- The balance of the militia has been reworked.
Fixing critical problems and bugs: -- Fixed a bug: now when you click on a building you can see all the information about it (number of workers, production capacity, etc.). -- Corrections for English and Russian localization. -- Fixed a game crash when training troops with a bot during a war. -- Fixed a crash when bots tried to build military buildings (most often happened when the game started with the era of feudalism) -- Improved game performance during combat. -- Fixed serious crashes and bugs associated with attacks on settlers. -- Fixed notifications on the battlefield. -- Fixed the mechanics of discipline in the army. -- Fixed a crash from shooting fortresses. -- Fixed maximum camera distance. -- Fixed bugs of the Heavenly Dominance invasion
Various: -- The game has been transferred to a new version of the game engine. -- Improving the stability of communication with Steam. -- Now pressing Escape when the city window is open closes the city window, but does not immediately open the menu. -- The game has been heavily optimized. The speed of processing moves has increased. -- The interface of the city panel has been updated. The buttons have become more expressive. -- The main selection panel for all the main mechanics has been updated. There was a problem that the buttons were too nondescript, and even experienced players found it difficult to navigate. -- The map mode selection panel has been updated. -- Work on reforms has been carried out. -- Fixed Steam achievements.