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Steam News5 May 20251y ago

Kingdom's Deck - v1.0.3 - Balance & Optimization Update

Greetings, Lords and Ladies! A new patch has arrived, and this one’s all about fine-tuning the balance of Kingdoms Deck.

Full notes

Full Kingdom's Deck update

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Repeated intro

Greetings, Lords and Ladies!

What changed

0 fixes2 additions4 changes0 removals
  • Balance
  • Performance
  • Compatibility
  • Store
addedA new patch has arrived, and this one’s all about fine-tuning the balance of Kingdoms Deck. I’ve reading your feedback: some of you love the chill vibe of Standard mode, while others crave a tougher challenge. To give everyone what they want, I’ve unlocked Conqueror mode from the start, now it’s up to you to decide if you’re ready to take it on! I’ve also worked on other balance tweaks to make the game feel just right.
changedGame Balance
addedCastle Range: The castle now attacks from a greater distance. Armorer & Blacksmith Buffs: I’ve adjusted the buffs from the Armorer and Blacksmith. Standard Mode Nights: Nighttime in Standard mode is now slightly tougher. Event Rewards: Several events have had their rewards rebalanced for fairer payouts. Builder Speed: The Builder now constructs a bit faster. Islenor Enemies: Enemy balance in Islenor has been improved. Crow of Shadows: This enemy now has less health, making fighting him more manageable.
changedOptimization
changedDirectX 11 Priority: The game now prioritizes DirectX 11 to maximize compatibility and performance across all graphics cards.
changedhttps://store.steampowered.com/app/2655590/Kingdoms_Deck/

Kingdom's Deck changes

addedA new patch has arrived, and this one’s all about fine-tuning the balance of Kingdoms Deck. I’ve reading your feedback: some of you love the chill vibe of Standard mode, while others crave a tougher challenge. To give everyone what they want, I’ve unlocked Conqueror mode from the start, now it’s up to you to decide if you’re ready to take it on! I’ve also worked on other balance tweaks to make the game feel just right.
changedGame Balance
addedCastle Range: The castle now attacks from a greater distance. Armorer & Blacksmith Buffs: I’ve adjusted the buffs from the Armorer and Blacksmith. Standard Mode Nights: Nighttime in Standard mode is now slightly tougher. Event Rewards: Several events have had their rewards rebalanced for fairer payouts. Builder Speed: The Builder now constructs a bit faster. Islenor Enemies: Enemy balance in Islenor has been improved. Crow of Shadows: This enemy now has less health, making fighting him more manageable.
changedOptimization
changedDirectX 11 Priority: The game now prioritizes DirectX 11 to maximize compatibility and performance across all graphics cards.

A new patch has arrived, and this one’s all about fine-tuning the balance of Kingdoms Deck. I’ve reading your feedback: some of you love the chill vibe of Standard mode, while others crave a tougher challenge. To give everyone what they want, I’ve unlocked Conqueror mode from the start, now it’s up to you to decide if you’re ready to take it on! I’ve also worked on other balance tweaks to make the game feel just right.

Game Balance

Castle Range

The castle now attacks from a greater distance.

Armorer & Blacksmith Buffs

I’ve adjusted the buffs from the Armorer and Blacksmith.

Standard Mode Nights

Nighttime in Standard mode is now slightly tougher.

Event Rewards

Several events have had their rewards rebalanced for fairer payouts.

Builder Speed

The Builder now constructs a bit faster.

Islenor Enemies

Enemy balance in Islenor has been improved.

Crow of Shadows

This enemy now has less health, making fighting him more manageable.

Optimization

DirectX 11 Priority: The game now prioritizes DirectX 11 to maximize compatibility and performance across all graphics cards.

Your feedback is what fuels the growth of Kingdoms Deck, so please share your thoughts on these changes in the comments here or on the discussion forums. Thanks for your support, more updates are coming soon!

Ivan

https://store.steampowered.com/app/2655590/Kingdoms_Deck/

Source

Steam News / 5 May 2025

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