Full notes
Full Kingdoms And Slaves update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
Kingdoms And Slaves changes
Improvements have been made to fix performance issues that caused crashes for some users. Players now have more freedom to select the optimal quality settings for their system. Additionally, a skill mechanic has been adjusted so that its cooldown will no longer trigger if the first projectile has not been fired and the action is interrupted by damage.
Mouse navigation for menus
Five Quality Options
Main Menu with quality, brightness, and control options
Skill no longer enters cooldown if interrupted before firing a projectile
Source
Changelog.gg summarizes and formats this update. How we read updates.
