Full notes
Full Kingdoms and Castles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
Better messaging when manors are out of charcoal and very unhappy
Siege dragons don't clump up so much
Restored spawning of the small dragons
Fixed issue where vikings could steal gold after being killed
Fixed weird behavior with the 'random' check mark for spawning AIs in map select
Fixed visual issue where fishmongers showed in some cases they were search for wheat, even though they actually weren't
Source
Changelog.gg summarizes and formats this update. How we read updates.
