Full notes
Full Kingdoms and Castles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Changed cart and transport ship behavior to not drop resources on the ground if the drop off storage is full. Instead the goods will stay on the ship or cart.
Changed oculus controllers select action to use "A" button instead of trigger
Added Mixed Reality Motion controller SteamVR bindings
Added Vive Cosmos controller SteamVR bindings
Added missing translation for VR orbit tutorial
Improved VR pivot pointer visuals when very close to the ground
Fixed issue where you couldn't put troops on ships in VR (changed VR unit selection to select action and movement to be cancel action - on Vive this means separate triggers)
Removed VR controller vibration during movement tutorial
Updated VR pivot mode to be easier to keep active while gripping
Source
Changelog.gg summarizes and formats this update. How we read updates.
