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Steam News14 October 20223y ago

Hotpatch - Version 119r4

Fixed issue where catapults wouldn't auto target gates Fixed issue where catapults in water couldn't be damaged by melee units Fixed issue where catapults could persist from an old save into a new world Fixed drag selec

Full notes

Full Kingdoms and Castles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions0 changes0 removals
  • Fixes
fixedFixed issue where catapults wouldn't auto target gates
fixedFixed issue where catapults in water couldn't be damaged by melee units
fixedFixed issue where catapults could persist from an old save into a new world
fixedFixed drag selecting picking up enemy/neutral units as well
fixedFixed rare issue where AI could block their river with a bridge
fixedFixed issue where AI wouldn't build piers very often

Kingdoms and Castles changes

fixedFixed issue where catapults wouldn't auto target gates
fixedFixed issue where catapults in water couldn't be damaged by melee units
fixedFixed issue where catapults could persist from an old save into a new world
fixedFixed drag selecting picking up enemy/neutral units as well
fixedFixed rare issue where AI could block their river with a bridge
  • Fixed issue where catapults wouldn't auto target gates

  • Fixed issue where catapults in water couldn't be damaged by melee units

  • Fixed issue where catapults could persist from an old save into a new world

  • Fixed drag selecting picking up enemy/neutral units as well

  • Fixed rare issue where AI could block their river with a bridge

  • Fixed issue where AI wouldn't build piers very often

Source

Steam News / 14 October 2022

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