Full notes
Full Kingdoms and Castles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
Kingdoms and Castles changes
Fixed issue where catapults wouldn't auto target gates
Fixed issue where catapults in water couldn't be damaged by melee units
Fixed issue where catapults could persist from an old save into a new world
Fixed drag selecting picking up enemy/neutral units as well
Fixed rare issue where AI could block their river with a bridge
Fixed issue where AI wouldn't build piers very often
Source
Changelog.gg summarizes and formats this update. How we read updates.
