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Steam News21 April 201412y ago

Empire Expansion is Live and 48 hour sale to boot!

Game is on sale for 66% off for 48hrs! Dear Players, we are happy to say that with today`s patch - Empire Expansion is finally ready for your enjoyment.

Full notes

Full Kingdom Wars update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedGame is on sale for 66% off for 48hrs! Dear Players, we are happy to say that with today`s patch - Empire Expansion is finally ready for your enjoyment. At this point we can proudly say that, with all the new features added to the game in the past year, Dawn of Fantasy: Kingdom Wars is finally the game we meant it to be. And truly - we could not have done this without all the support you have given us. All your feedback, suggestions and bug reports which we have taken to heart. We will always continue to listen to your feedback, and make Kingdom Wars the best game it can be and the best game you deserve. With that said - Let Empire Wars BEGIN! Patch # 25 E ::::: Major Fixes and Additions::::: -New Interface art for Orcish race -New features - Tribute Resources from Vassal towns to Homecity :::::Minor Fixes and Additions::::: - Fixed NPC town palisade gates being open during CoOp sieges - Fixed issue with vassal towns limiting number of armies players can have :::::Balance Adjustments::::: -New strength balancing for large NPC towns - defenders levels from 10 to 20 -Epic towns - guarded by level 20 troops, and reward with almost 90 crowns -Difficult towns - guard by level 15-18 troops, and reward with 50-70 crowns -Greatly strengthened NPC town AI reinforcement -Increased attack protection cost 3X, still easily affordable though for more info: http://www.reverieworld.com/forums/showthread.php?t=8993 -Hi11Zone

Kingdom Wars changes

fixedGame is on sale for 66% off for 48hrs! Dear Players, we are happy to say that with today`s patch - Empire Expansion is finally ready for your enjoyment. At this point we can proudly say that, with all the new features added to the game in the past year, Dawn of Fantasy: Kingdom Wars is finally the game we meant it to be. And truly - we could not have done this without all the support you have given us. All your feedback, suggestions and bug reports which we have taken to heart. We will always continue to listen to your feedback, and make Kingdom Wars the best game it can be and the best game you deserve. With that said - Let Empire Wars BEGIN! Patch # 25 E ::::: Major Fixes and Additions::::: -New Interface art for Orcish race -New features - Tribute Resources from Vassal towns to Homecity :::::Minor Fixes and Additions::::: - Fixed NPC town palisade gates being open during CoOp sieges - Fixed issue with vassal towns limiting number of armies players can have :::::Balance Adjustments::::: -New strength balancing for large NPC towns - defenders levels from 10 to 20 -Epic towns - guarded by level 20 troops, and reward with almost 90 crowns -Difficult towns - guard by level 15-18 troops, and reward with 50-70 crowns -Greatly strengthened NPC town AI reinforcement -Increased attack protection cost 3X, still easily affordable though for more info: http://www.reverieworld.com/forums/showthread.php?t=8993 -Hi11Zone

Game is on sale for 66% off for 48hrs! Dear Players, we are happy to say that with today`s patch - Empire Expansion is finally ready for your enjoyment. At this point we can proudly say that, with all the new features added to the game in the past year, Dawn of Fantasy: Kingdom Wars is finally the game we meant it to be. And truly - we could not have done this without all the support you have given us. All your feedback, suggestions and bug reports which we have taken to heart. We will always continue to listen to your feedback, and make Kingdom Wars the best game it can be and the best game you deserve. With that said - Let Empire Wars BEGIN! Patch # 25 E ::::: Major Fixes and Additions::::: -New Interface art for Orcish race -New features - Tribute Resources from Vassal towns to Homecity :::::Minor Fixes and Additions::::: - Fixed NPC town palisade gates being open during CoOp sieges - Fixed issue with vassal towns limiting number of armies players can have :::::Balance Adjustments::::: -New strength balancing for large NPC towns - defenders levels from 10 to 20 -Epic towns - guarded by level 20 troops, and reward with almost 90 crowns -Difficult towns - guard by level 15-18 troops, and reward with 50-70 crowns -Greatly strengthened NPC town AI reinforcement -Increased attack protection cost 3X, still easily affordable though for more info: http://www.reverieworld.com/forums/showthread.php?t=8993 -Hi11Zone

Source

Steam News / 21 April 2014

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