Full notes
Full Kingdom Run VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
- UI and audio
Kingdom Run VR changes
Howdy Adventurers! π€
Hope everyone is having a great time slicing gems and enemies in Kingdom Run VR. Our first update focuses on fixing issues that have appeared along with adding highly requested content π
Leaderboard You want to prove you are the best? Now is your chance! Get the furthest distance possible and claim the top 3 spots on the Kingdom Run VR and have your name etched in glory π
Index Support Valve Index users can now play Kingdom Run VR π€© So you have no excuse to get on that leaderboard and collect them gems π
Blade Traps So you thought you mastered all the traps in Endless? Think again! Blade traps can now be found throughout the endless tombs of Kingdom Run VR π These large blades are found in tight formations and require speedy side-to-side movement π
A list of all changes in update 1.1 can be found below!
Slice dem gems, Alarming Ladder
Additions:
Blade tiles in Endless
Personal scoreboard in the Endless spawn area
Global scoreboard with a top 3 system
Valve Index support
Quality of life changes:
Hearts UI now stays with you i.e., lowers when crouching
Lighting changes to enclosing walls and falling roof tiles in Endless
Office in the Main Menu assets rearranged
Bug Fixes:
Text changes on scoreboards so it will no longer overlap text
Windows in office have a new material
Missing logo when VR is not connected
High distance should now stay after closing the application
Source
Changelog.gg summarizes and formats this update. How we read updates.
