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Steam News15 January 20242y ago

Update - v1.0.2

-Added a mysterious missing NPC. -Added new keybind that opens the crafting window [shift + c]. -Attempted to fix DLC and other types of saving. -Fixed town having a god mode buff by accident.

Full notes

Full Kingdom of Atham: Crown of the Champions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Gameplay
  • UI and audio
addedAdded a mysterious missing NPC. -Added new keybind that opens the crafting window [shift + c].
fixedFixed town having a god mode buff by accident. -Fixed goblin traders dealing in soul orbs lol. -Fixed main menu showing we we're still in EA. -Fixed some fire bosses not dropping loot. -Fixed staffs using double mana and not matching their cost description. -Fixed Summon not being set to Aggressive on spawn. Alternatively you can hit F while looking at a mob to send the summon to attack them. -Fixed items not showing what slot they belong in for equipment. -Fixed deer figurine not be able to be picked up. -Fixed fish traps not being able to be placed in the middle. -Fixed some torches not having collision making them not interactable.
changedMoved the deadly boar away from smeagle.
changedReduced cost of start staff to be less mana cost then start skills.
changedTweaked location of planter UI to be able to see the planter itself. -Tweaked pricing for the horse mounts obtained in the beginning. -Tweaked all collectable foliage to have less of a collision radius. -Tweaked to collision that were not able to be climbed. -Tweaked starter horse mounts to be at level 5 instead of 10. -Tweaked dragon size for summons to be about 1/5 the size so they are still viable. -Tweaked AI height reading from .5 to 2 so they can traverse cliffs easier. -Tweaked camera to adjust to the players scale. -Tweaked time it takes mobs to despawn from spawner. Was 10 seconds now its 2 minutes. -Tweaked lighting to have less intense shadows + increased brightness during sunrise/sunset events. -Tweaked torches to be less bright and hopefully the overlap problem!
changedUpdated cheat list. -Updated weather and other sounds to be connected to the right slider.

Kingdom of Atham: Crown of the Champions changes

addedAdded a mysterious missing NPC. -Added new keybind that opens the crafting window [shift + c].
fixedFixed town having a god mode buff by accident. -Fixed goblin traders dealing in soul orbs lol. -Fixed main menu showing we we're still in EA. -Fixed some fire bosses not dropping loot. -Fixed staffs using double mana and not matching their cost description. -Fixed Summon not being set to Aggressive on spawn. Alternatively you can hit F while looking at a mob to send the summon to attack them. -Fixed items not showing what slot they belong in for equipment. -Fixed deer figurine not be able to be picked up. -Fixed fish traps not being able to be placed in the middle. -Fixed some torches not having collision making them not interactable.
changedMoved the deadly boar away from smeagle.
changedReduced cost of start staff to be less mana cost then start skills.
changedTweaked location of planter UI to be able to see the planter itself. -Tweaked pricing for the horse mounts obtained in the beginning. -Tweaked all collectable foliage to have less of a collision radius. -Tweaked to collision that were not able to be climbed. -Tweaked starter horse mounts to be at level 5 instead of 10. -Tweaked dragon size for summons to be about 1/5 the size so they are still viable. -Tweaked AI height reading from .5 to 2 so they can traverse cliffs easier. -Tweaked camera to adjust to the players scale. -Tweaked time it takes mobs to despawn from spawner. Was 10 seconds now its 2 minutes. -Tweaked lighting to have less intense shadows + increased brightness during sunrise/sunset events. -Tweaked torches to be less bright and hopefully the overlap problem!

-Added a mysterious missing NPC. -Added new keybind that opens the crafting window [shift + c].

-Attempted to fix DLC and other types of saving.

-Fixed town having a god mode buff by accident. -Fixed goblin traders dealing in soul orbs lol. -Fixed main menu showing we we're still in EA. -Fixed some fire bosses not dropping loot. -Fixed staffs using double mana and not matching their cost description. -Fixed Summon not being set to Aggressive on spawn. Alternatively you can hit F while looking at a mob to send the summon to attack them. -Fixed items not showing what slot they belong in for equipment. -Fixed deer figurine not be able to be picked up. -Fixed fish traps not being able to be placed in the middle. -Fixed some torches not having collision making them not interactable.

-Moved the deadly boar away from smeagle.

-Reduced cost of start staff to be less mana cost then start skills.

-Tweaked location of planter UI to be able to see the planter itself. -Tweaked pricing for the horse mounts obtained in the beginning. -Tweaked all collectable foliage to have less of a collision radius. -Tweaked to collision that were not able to be climbed. -Tweaked starter horse mounts to be at level 5 instead of 10. -Tweaked dragon size for summons to be about 1/5 the size so they are still viable. -Tweaked AI height reading from .5 to 2 so they can traverse cliffs easier. -Tweaked camera to adjust to the players scale. -Tweaked time it takes mobs to despawn from spawner. Was 10 seconds now its 2 minutes. -Tweaked lighting to have less intense shadows + increased brightness during sunrise/sunset events. -Tweaked torches to be less bright and hopefully the overlap problem!

-Updated cheat list. -Updated weather and other sounds to be connected to the right slider.

Source

Steam News / 15 January 2024

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