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Steam News26 June 20206y ago

New techs for the new units

Patch notes: Added 6 new techs: Deadshot - Gives Snipers a chance to do a critical strike Perfect Planning - Increases range and duration of Officer buffs Experimental Alchemy - Increase the damage of mages Keepers of J

Full notes

Full King of the World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedAdded 6 new techs:
changedDeadshot - Gives Snipers a chance to do a critical strike
changedPerfect Planning - Increases range and duration of Officer buffs
changedExperimental Alchemy - Increase the damage of mages
changedKeepers of Justice - Increases the chance for Paladins' block to trigger
changedEnforcing your rule - Spawn an additional enforcer

King of the World changes

addedAdded 6 new techs:
changedDeadshot - Gives Snipers a chance to do a critical strike
changedPerfect Planning - Increases range and duration of Officer buffs
changedExperimental Alchemy - Increase the damage of mages
changedKeepers of Justice - Increases the chance for Paladins' block to trigger

Patch notes:

Added 6 new techs:

  • Deadshot - Gives Snipers a chance to do a critical strike

  • Perfect Planning - Increases range and duration of Officer buffs

  • Experimental Alchemy - Increase the damage of mages

  • Keepers of Justice - Increases the chance for Paladins' block to trigger

  • Enforcing your rule - Spawn an additional enforcer

  • Larger Explosives - Increase the damage and range for the Fanatic's self-destruct

-Fixed Viking cavalry build button -Added a paticle effect for Paladin's block -Removed minimum attack range for mages -Decreased enemy looking distance to match range of mages -Kevlar tech now also affects Snipers and Officers -Adjusted Firepoint of Mages -Fixed a typo regarding 2 regions both named Monaghan in Ireland -Aligned the checkered border in chapter 1 -Added a loading screen failsafe incase not all players connect -Fixed a bug where the game would close in the loading screen if a player left after connecting -Fixed the lag whenever a new type of unit being built -The tech tree button no longer shows when techs are disabled -Patrols are now in formation in multiplayer -Whenever a player leaves or has all of their towers taken the population cap will now increase -In game chat no longer scrolls unless its focused -Fixed the scoreboard getting stuck open if the game lagged while holding tab -Made the scoreboard player names scale -Fixed clipping issues in manhattan -Fixed the welcome message being played while the loading screen was still open -You can now set towers and banners as control groups -Fixed the camera snapping to control groups if you select them once after setting them -Fixed the skeleton armies necromancer attack projectile moving irregularly mid air -Fixed a crash caused when self destructing kills a unit that also self destructs -Fixed being able to spawn archers from coastal towers with the orc skin when you had mages

Source

Steam News / 26 June 2020

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