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Steam News20 May 201610y ago

Build 1859 – Sponge defense and various fixes

Hey KAG Folk! Just a small build today, fixing a few bugs and tweaking one map in particular. There’s also an experimental change in there for water-haters, so pay attention.

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Full King Arthur's Gold update

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Hey KAG Folk! Just a small build today, fixing a few bugs and tweaking one map in particular. There’s also an experimental change in there for water-haters, so pay attention. Clean yourself up quick-smart against water-spam tactics with sponges.​ Sponges now “absorb” most of a water-stun if they’re in your inventory. The sponge is destroyed, and the stun time is reduced to 0.5 seconds from 1.5 seconds. This allows you to counter particularly water-heavy players. If it becomes particularly important, we might need some sort of visual indicator that you’re carrying sponges, but as it stands we see it as a similar “ace in the hole” to whipping out a bomb mid-fight (or a water bomb). Full changelog:

What changed

3 fixes1 addition1 change1 removal
  • Maps
  • Fixes
  • Performance
  • Gameplay
changedHey KAG Folk! Just a small build today, fixing a few bugs and tweaking one map in particular. There’s also an experimental change in there for water-haters, so pay attention. Clean yourself up quick-smart against water-spam tactics with sponges.​ Sponges now “absorb” most of a water-stun if they’re in your inventory. The sponge is destroyed, and the stun time is reduced to 0.5 seconds from 1.5 seconds. This allows you to counter particularly water-heavy players. If it becomes particularly important, we might need some sort of visual indicator that you’re carrying sponges, but as it stands we see it as a similar “ace in the hole” to whipping out a bomb mid-fight (or a water bomb). Full changelog:
fixed[fixed] shield-bashing multiple overlapped boulders sending you to space
fixed[fixed] tunnel-grapple "archer fling"
removed[removed] a heap of unused maps (from maps/, that had been around since classic)
fixed[fixed] bug in kickafk that _could_ (but generally wouldn't) crash the server, plus disabled kicking local player (no more disconnect when you leave sandbox to get a cup of tea)
added[added] carrying a sponge partially protects you from water stuns (1 sponge per stun, sponge is destroyed, stun is reduced from 1.5s to 0.5s)
sponge is destroyed, and the stun time1.5seconds0.5secondssponge is destroyed, and the stun time decreased, nerf

King Arthur's Gold changes

changedHey KAG Folk! Just a small build today, fixing a few bugs and tweaking one map in particular. There’s also an experimental change in there for water-haters, so pay attention. Clean yourself up quick-smart against water-spam tactics with sponges.​ Sponges now “absorb” most of a water-stun if they’re in your inventory. The sponge is destroyed, and the stun time is reduced to 0.5 seconds from 1.5 seconds. This allows you to counter particularly water-heavy players. If it becomes particularly important, we might need some sort of visual indicator that you’re carrying sponges, but as it stands we see it as a similar “ace in the hole” to whipping out a bomb mid-fight (or a water bomb). Full changelog:
fixed[fixed] shield-bashing multiple overlapped boulders sending you to space
fixed[fixed] tunnel-grapple "archer fling"
removed[removed] a heap of unused maps (from maps/, that had been around since classic)
fixed[fixed] bug in kickafk that _could_ (but generally wouldn't) crash the server, plus disabled kicking local player (no more disconnect when you leave sandbox to get a cup of tea)
  • [modified] some changes to CerberosRift following community feedback

  • [fixed] shield-bashing multiple overlapped boulders sending you to space

  • [fixed] tunnel-grapple "archer fling"

  • [removed] a heap of unused maps (from maps/, that had been around since classic)

  • [fixed] bug in kickafk that _could_ (but generally wouldn't) crash the server, plus disabled kicking local player (no more disconnect when you leave sandbox to get a cup of tea)

  • [added] carrying a sponge partially protects you from water stuns (1 sponge per stun, sponge is destroyed, stun is reduced from 1.5s to 0.5s)

Have Fun! Max

Source

Steam News / 20 May 2016

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