Full notes
Full Kinetic Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Workshop
- Fixes
- Maps
- Performance
Alright everyone, we found the last second issue from last week. The patch is now live.
v1.0.2.1
Added
Added bonus relationship change in the bounty rewards message.
Added Faction Log info for when an enemy ship is destroyed which faction(s) relations are increased.
Changed
Changed the missions display log to show if you are working for a faction, and if there is an enemy faction that needs to be dealt with.
Adjusted the amount of reputation gained from missions when working for a faction.
Scene lighting update
Increase the amount of positive reputation acquired with the sector’s faction when destroying a bounty ship.
Changed how the workshop thumbnail backgrounds are taken. This should correct the issue that some people were having with the strange backgrounds once the ship was uploaded.
Fixed
Fixed an issue where if you created a new Galaxy with random parts and then exited to the main menu and reloaded that Galaxy all parts would be wiped from your station.
Fixed Mining Drones not getting within their firing range when told to mine.
Fixed an issue with the wreckage points not always dropping parts of the destroyed ship.
Fixed a bug where Faction Relations would not update timely causing it to appear as no reputation was being gained. Relation changes via combat will now appear instantly.
Fixed a bug with the Map that would allow it to change sectors without the Micro Warp Drive being enabled.
Fixed an issue with the shader used on ships.
Source
Changelog.gg summarizes and formats this update. How we read updates.
