HomeGamesUpdatesPricingMethodology
Steam News21 November 201411y ago

v1.0.1 Patch

v1.0.1 Added New procedural missions. Changed Updated the ships texture atlas All subsystems now have proper names Module Count warning’s have been raised.

In this update3

Full notes

Full Kinetic Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
addedAddedNew procedural missions.
changedChangedUpdated the ships texture atlas
addedChangedAll subsystems now have proper names
fixedFixedFixed a radar issue where when a faction would become hostile their already spawned ships radar icons would not change over to red.
fixedFixedFixed an issue with the target lead indicator, when switching out of manual fire mode the target lead would stay visible.
fixedFixedFixed an issue with the hardpoint count not recalculating till after you opened the subsystem manager.

Kinetic Void changes

addedNew procedural missions.
changedUpdated the ships texture atlas
addedAll subsystems now have proper names
fixedFixed a radar issue where when a faction would become hostile their already spawned ships radar icons would not change over to red.
fixedFixed an issue with the target lead indicator, when switching out of manual fire mode the target lead would stay visible.

v1.0.1

Added

  • New procedural missions.

Changed

  • Updated the ships texture atlas

  • All subsystems now have proper names

  • Module Count warning’s have been raised.

  • Lava planets atmosphere has been brought inline with the visuals of other planets

Fixed

  • Fixed a radar issue where when a faction would become hostile their already spawned ships radar icons would not change over to red.

  • Fixed an issue with the target lead indicator, when switching out of manual fire mode the target lead would stay visible.

  • Fixed an issue with the hardpoint count not recalculating till after you opened the subsystem manager.

  • Fixed issues with mission waypoints not triggering properly.

  • Fixed issues with mission faction handling.

  • Background stars are now visible again.

Source

Steam News / 21 November 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.