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Steam News29 October 201411y ago

D15.1 Patch

Added Added a new aiming mode. While manually aiming turrets hold alternate aim mode (default binding caps lock). The aiming reticle will be centered, and mouse movement will directly steer the camera.

Full notes

Full Kinetic Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedAdded
addedAdded a new aiming mode. While manually aiming turrets hold alternate aim mode (default binding caps lock). The aiming reticle will be centered, and mouse movement will directly steer the camera.
changedESC Key will now close windows the player has open. In the order that they were opened before displaying the ESC Menu.
changedChanged
addedClose the Subsystem Manager when a new module is selected to be placed.
changedThe galaxy map and economy graph UI’s have been updated with several minor changes.

Kinetic Void changes

addedAdded
addedAdded a new aiming mode. While manually aiming turrets hold alternate aim mode (default binding caps lock). The aiming reticle will be centered, and mouse movement will directly steer the camera.
changedESC Key will now close windows the player has open. In the order that they were opened before displaying the ESC Menu.
changedChanged
addedClose the Subsystem Manager when a new module is selected to be placed.

Added

  • Added a new aiming mode. While manually aiming turrets hold alternate aim mode (default binding caps lock). The aiming reticle will be centered, and mouse movement will directly steer the camera.

  • While manually aiming weapons, a lead indicator will appear on a locked target that has focus. It represents the estimated aiming point for kinetic weapons.

  • ESC Key will now close windows the player has open. In the order that they were opened before displaying the ESC Menu.

Changed

  • Close the Subsystem Manager when a new module is selected to be placed.

  • The galaxy map and economy graph UI’s have been updated with several minor changes.

Fixed

  • Highlighting issue in the engine section of the subsystem manager

  • Weapon Groups with now switch in the Weapon Manager when using the button on the HUD in Sector.

  • Fixed an issue where replacing a subsystem in the manager would not return the old subsystem to players inventory.

  • Fixed error in recalling of drones.

  • Steamwork Support for 64bit OSX

Source

Steam News / 29 October 2014

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