Full notes
Full Kinetic Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Kinetic Void changes
Fixed ship root from floating away as the player tried to place more modules
Fixed placement issues on hull with complex geometry. It was related to a new mesh collider we are using.
More fixes will be coming this week as we correct them, this was a large patch and unfortunately broke a few things. If you find any other issues please post in here: http://steamcommunity.com/app/227160/discussions/0/648816743273552303/ The next major patch will focus primarily on game play and content.
Source
Changelog.gg summarizes and formats this update. How we read updates.
