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Steam News19 December 201312y ago

Hot Fixes 0.07b

Thank you so much to everyone who posted any bugs the last two days. We've gotten the last few of them ironed out and have updated the patch. Fixed the broken Main Menu and Game Guide buttons in Shipyard.

Full notes

Full Kinetic Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
  • Balance
changedThank you so much to everyone who posted any bugs the last two days. We've gotten the last few of them ironed out and have updated the patch.
fixedFixed the broken Main Menu and Game Guide buttons in Shipyard.
addedAdded an error pop up for when the player tries to remove or modify a hull piece when it would reduce subsystem capacity below the space currently taken up by them.
fixedFixed a bug in the code that calculated the subsystem capacity when removing a ship piece.

Kinetic Void changes

changedThank you so much to everyone who posted any bugs the last two days. We've gotten the last few of them ironed out and have updated the patch.
fixedFixed the broken Main Menu and Game Guide buttons in Shipyard.
addedAdded an error pop up for when the player tries to remove or modify a hull piece when it would reduce subsystem capacity below the space currently taken up by them.
fixedFixed a bug in the code that calculated the subsystem capacity when removing a ship piece.

Thank you so much to everyone who posted any bugs the last two days. We've gotten the last few of them ironed out and have updated the patch.

  • Fixed the broken Main Menu and Game Guide buttons in Shipyard.

  • Added an error pop up for when the player tries to remove or modify a hull piece when it would reduce subsystem capacity below the space currently taken up by them.

  • Fixed a bug in the code that calculated the subsystem capacity when removing a ship piece.

Source

Steam News / 19 December 2013

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