Full notes
Full Kinetic Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Kinetic Void changes
Just a quick update for a few issues that were caused by the last patch.
Fixed a bug with the warp drive keyboard shortcut, it should now function as set in the input manager.
Fixed a bug with large ships acting in a bizarre manner.
AI’s evade behavior has been disabled pending a rewrite of relevant code.
Fixed a bug which caused the player’s shield hit particle effects to not be visible.
Fixed a bug that prevented some keyboard shortcuts in the shipyard from working.
Fixed several broken keyboard shortcuts in sector.
Source
Changelog.gg summarizes and formats this update. How we read updates.
