Full notes
Full Kinetic Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
Kinetic Void changes
Ramming a ship now counts as attacking it, and will reduce your faction standings.
Fixed a bug with the distress mission that would cause it to be counted as a success if all enemies despawned due to range from player.
Fixed a bug with radar icons where the leader of a squadron would not appear to be hostile even if the squadron belongs to hostile faction.
Graphic Settings are implemented and can be accessed from the main menu. (lots to see here, be sure to check them out right away!)
Please post all comments in this discussion! http://steamcommunity.com/app/227160/discussions/0/864975632437398918/ I dont get alerts when people reply to announcements
Source
Changelog.gg summarizes and formats this update. How we read updates.
