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Steam News1 August 201312y ago

Build 0.020 Deployed

Further corrections to all node alignments - if there are still issues let us know. First implementation of mission framework is in place.

Full notes

Full Kinetic Void update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedWe are working on the XML framework for the mission system, the intent is that when its done it will be modable by the community, and easy for us to add new mission types. All UI is still temporary and we are working on a new version of it. Please post comments here: http://steamcommunity.com/app/227160/discussions/0/864975026712521664/

Kinetic Void changes

addedWe are working on the XML framework for the mission system, the intent is that when its done it will be modable by the community, and easy for us to add new mission types. All UI is still temporary and we are working on a new version of it. Please post comments here: http://steamcommunity.com/app/227160/discussions/0/864975026712521664/
  • Further corrections to all node alignments - if there are still issues let us know.

  • First implementation of mission framework is in place. For now, this consists of a single mission type where the player can protect a ship in distress from multiple attackers. The radar icon for the intended friendly to defend is displayed in yellow.

We are working on the XML framework for the mission system, the intent is that when its done it will be modable by the community, and easy for us to add new mission types. All UI is still temporary and we are working on a new version of it. Please post comments here: http://steamcommunity.com/app/227160/discussions/0/864975026712521664/

Source

Steam News / 1 August 2013

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