Full notes
Full Kinetic Void update
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What changed
- Performance
- Gameplay
- Compatibility
- UI and audio
Kinetic Void changes
0.007
Upon ship death (hull at 0% or destruction of all cockpits), the player will be returned to the shipyard. NPC ships should also be destroyed if one of these conditions is met.
Adjusted planetary rendering FOV so that the player no longer notices any stretching when at the edge of the screen.
Adjusted the warp particle effect so that it doesn’t turn with the ship as you exit warp.
Adjusted MWD travel speed for better framerate.
- UI changeFor compatibility reasons, we have begun a UI overhaul. The splash screen has been changed to a new framework.
UI: the Splash scene’s Load screen now allows for deletion of saved galaxies
- UIthe Splash scene’s New Game scene will now ask for confirmation before overwriting saved galaxies
Source
Changelog.gg summarizes and formats this update. How we read updates.
