What changed
0 fixes1 addition3 changes1 removal
- UI and audio
- Maps
- Gameplay
- Compatibility
addedAfter nearly a year, a new demo is hot off the presses! I'm fairly excited for this one as it is strongly in line with the level of production I anticipate for the final version! While some additional voice acting, fixes, and minor tweaks are likely, I generally feel strong about the state of this demo. I'll also have a new trailer out on the 31st! Stay tuned!
changed1 Stage (as is the intended norm for the demo) 1 playable character (intended for this demo, an additional character may be playable in the final demo)
changedMajor Improvements/Changes:
removedEnemies telegraph moves and damage, as well as display the move names when taking actions You can inspect actions, status, and enemies (including inspecting enemies during battle) Area intros provide voice over and lore on the current level! Options menu! Enemies now auto-attack Brace no longer decays
changedPlease feel free to follow the Discord and provide feedback in the discussions! I'm really excited to be moving towards beta testing early next year!
KindFolx changes
addedAfter nearly a year, a new demo is hot off the presses! I'm fairly excited for this one as it is strongly in line with the level of production I anticipate for the final version! While some additional voice acting, fixes, and minor tweaks are likely, I generally feel strong about the state of this demo. I'll also have a new trailer out on the 31st! Stay tuned!
changed1 Stage (as is the intended norm for the demo) 1 playable character (intended for this demo, an additional character may be playable in the final demo)
changedMajor Improvements/Changes:
removedEnemies telegraph moves and damage, as well as display the move names when taking actions You can inspect actions, status, and enemies (including inspecting enemies during battle) Area intros provide voice over and lore on the current level! Options menu! Enemies now auto-attack Brace no longer decays
changedPlease feel free to follow the Discord and provide feedback in the discussions! I'm really excited to be moving towards beta testing early next year!
After nearly a year, a new demo is hot off the presses! I'm fairly excited for this one as it is strongly in line with the level of production I anticipate for the final version! While some additional voice acting, fixes, and minor tweaks are likely, I generally feel strong about the state of this demo. I'll also have a new trailer out on the 31st! Stay tuned!
Content:
1 Stage (as is the intended norm for the demo) 1 playable character (intended for this demo, an additional character may be playable in the final demo)
Major Improvements/Changes:
Enemies telegraph moves and damage, as well as display the move names when taking actions You can inspect actions, status, and enemies (including inspecting enemies during battle) Area intros provide voice over and lore on the current level! Options menu! Enemies now auto-attack Brace no longer decays
Please feel free to follow the Discord and provide feedback in the discussions! I'm really excited to be moving towards beta testing early next year!
-Tristan