Full notes
Full Kind Nature update
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What changed
- UI and audio
- Gameplay
- Events
Kind Nature changes
Kind Nature Patch Notes – V 0.1.0 (04.08.2023)
We have been working hard on Kind Nature for the last month and have many new updates for you. Besides being able to fight multiple enemies now and a complete visual overhaul, we also added a new language - German.
You can check all the new changes and bugfixes here:
New
Multiple Enemies! Now battles are going to be tougher because you can encounter up to 3 enemies Note: Drag attack cards on the enemy you want to attack
New language: German! Change the language in the main menu
Added building models for camp buildings up to level 4
Added Nature Points Note: They don’t do anything for now but will be very important later in the game
Added more card animations to the battles
Changes
Enemies intentions are displayed now at the start of their turn
Lots and lots of enemy balancing
Runner costs are increasing now after each card the Runner gets
Bug Fixes
When recycling scrap it now gives the right amount
When closing the camp tutorial with ESC, the menu won’t pop up now
Removed required research for Runner Bag
Gameplay Improvements
Added outlines to battle icons
Removed the resource reward popup from missions
Other Changes
Full rework of the event system! Choices can now have different outcomes
Full rework of the enemy AI! Their behavior is now greatly improved
Enemies have names now! (No Bandit_01 anymore)
Thank you for playing Kind Nature, and we hope you enjoy the latest patch. Please don't hesitate to report any bugs or issues you encounter while playing. You can reach us via mail at support@polypirates.com.
Source
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