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Steam News5 June 20233y ago

Closed Test: Berlin Update

Kind Nature Patch Notes – V 0.0.4 (05.06.2023) We received lots of valuable feedback from you and will continue implementing it to the game.

Full notes

Full Kind Nature update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedKind Nature Patch Notes – V 0.0.4 (05.06.2023) We received lots of valuable feedback from you and will continue implementing it to the game. This is what we have for now:
addedNew • Berlin is now playable as a new mission • Main Menu and first version of an intro scene • First version of a battle tutorial
addedChanges • Added a mission selection screen to campfire • New Enemy Models: Added 1 new Bandit and 1 new Nature Fanatic • Reworked some animations • Added a new Background for the Boss Battle in Cologne • Mission fields wont show up next to each other anymore to reduce confusion where to go next • Added individual Enemy Arrows: the right arrows are now shown on the timeline • Changed the runner arrow • Added 3 new events with new decisions • Events now have the possibility to lose resources • Added more UI sounds • Added Game Won and Game Over jingles • Runner is now outlined when runner points are full
fixedBug Fixes • Caravan Cards (Equipment & Runner) have the right color now • Fixed battle popup visual bug • Fixed a bug where poison prevented the next action to play and freezing the battle • Fixed music continue to play when game over
addedGameplay Improvements • More Caravan Cards: to have a better deckbuilding experience, we changed lots of base cards to caravan cards • Added more caravan cards to the starter deck • Basic cards are a bit weaker, but caravan cards stronger • Strength-effect is now displayed directly on the card • No longer fighting the same enemy twice within a mission • Added descriptions of mission fields • Collected Runner Points now retain between fights • Increased Runner costs a bit • Current selected Tile is more visible now • Added card counter to deck
addedPerformance Improvements • Mission Scene: Added performance boost, should be a lot smoother to play now • Camp Scene: Added GPU instancing for better performance • Reduced GC allocation in all scenes • Changed shadow quality

Kind Nature changes

changedKind Nature Patch Notes – V 0.0.4 (05.06.2023) We received lots of valuable feedback from you and will continue implementing it to the game. This is what we have for now:
addedNew • Berlin is now playable as a new mission • Main Menu and first version of an intro scene • First version of a battle tutorial
addedChanges • Added a mission selection screen to campfire • New Enemy Models: Added 1 new Bandit and 1 new Nature Fanatic • Reworked some animations • Added a new Background for the Boss Battle in Cologne • Mission fields wont show up next to each other anymore to reduce confusion where to go next • Added individual Enemy Arrows: the right arrows are now shown on the timeline • Changed the runner arrow • Added 3 new events with new decisions • Events now have the possibility to lose resources • Added more UI sounds • Added Game Won and Game Over jingles • Runner is now outlined when runner points are full
fixedBug Fixes • Caravan Cards (Equipment & Runner) have the right color now • Fixed battle popup visual bug • Fixed a bug where poison prevented the next action to play and freezing the battle • Fixed music continue to play when game over
addedGameplay Improvements • More Caravan Cards: to have a better deckbuilding experience, we changed lots of base cards to caravan cards • Added more caravan cards to the starter deck • Basic cards are a bit weaker, but caravan cards stronger • Strength-effect is now displayed directly on the card • No longer fighting the same enemy twice within a mission • Added descriptions of mission fields • Collected Runner Points now retain between fights • Increased Runner costs a bit • Current selected Tile is more visible now • Added card counter to deck

Kind Nature Patch Notes – V 0.0.4 (05.06.2023) We received lots of valuable feedback from you and will continue implementing it to the game. This is what we have for now:

New • Berlin is now playable as a new mission • Main Menu and first version of an intro scene • First version of a battle tutorial

Changes • Added a mission selection screen to campfire • New Enemy Models: Added 1 new Bandit and 1 new Nature Fanatic • Reworked some animations • Added a new Background for the Boss Battle in Cologne • Mission fields wont show up next to each other anymore to reduce confusion where to go next • Added individual Enemy Arrows: the right arrows are now shown on the timeline • Changed the runner arrow • Added 3 new events with new decisions • Events now have the possibility to lose resources • Added more UI sounds • Added Game Won and Game Over jingles • Runner is now outlined when runner points are full

Bug Fixes • Caravan Cards (Equipment & Runner) have the right color now • Fixed battle popup visual bug • Fixed a bug where poison prevented the next action to play and freezing the battle • Fixed music continue to play when game over

Gameplay Improvements • More Caravan Cards: to have a better deckbuilding experience, we changed lots of base cards to caravan cards • Added more caravan cards to the starter deck • Basic cards are a bit weaker, but caravan cards stronger • Strength-effect is now displayed directly on the card • No longer fighting the same enemy twice within a mission • Added descriptions of mission fields • Collected Runner Points now retain between fights • Increased Runner costs a bit • Current selected Tile is more visible now • Added card counter to deck

Performance Improvements • Mission Scene: Added performance boost, should be a lot smoother to play now • Camp Scene: Added GPU instancing for better performance • Reduced GC allocation in all scenes • Changed shadow quality

Other Changes • Lots of balancing! There are now two different missions with different difficulty levels • Worked on Lighting in Battle Scene • “Delete & Quit” Button is now better integrated in the menu • Resolution is now shown instead of quality • Added Desktop Icon

Thank you for playing Kind Nature, and we hope you enjoy the latest patch. Please don't hesitate to report any bugs or issues you encounter while playing.

Source

Steam News / 5 June 2023

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