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- Kin and Quarry
New Incremental Game and Better Regional Pricing!
Hello! Hope you're all doing well. Today, I'd like to announce that my latest incremental game has been released. Kin and Conquest: Kin and Conquest I also want to announce that I've updated the pricing model for Kin an…
Announcement1 changeBalance - Kin and Quarry
Announcing "Kin and Conquest" with a playable Playtest!
Hello! Hope everyone is doing well. I'm here to announce Kin and Conquest, a combat-oriented spinoff of Kin and Quarry. It has a Playtest you can check out right now if you want to give it a shot. Thank you.
Announcement - Kin and Quarry
1.0.2b (Artifact hotfix)
Fixed: Artifacts would roll for the highest tier first before checking for lower tiers. This ended up being coded in such a way that if you were very deep into the game and still lacked lesser tier artifacts, they'd be…
Announcement1 changeFix - Kin and Quarry
1.0.2a
Fixed: Artifacts would incorrectly try to be created in layers that have no blocks, such as in the case of adjusting your Starting Layer, which would make finding the artifacts needlessly difficult. Fixed: Fireflies can…
Announcement3 changesFixGameplay - Kin and Quarry
1.0.2
Change: Increased the artifact forgiveness system from a multipler of 0.4 to 1.8. Basically, as you mine blocks, the odds of getting an artifact from that block increases. Now it increases even more. Change: Because you…
Announcement3 changes1 numericGameplay - Kin and Quarry
1.0.1
Added: D3D12 Launch Option. Please use this if you're experiencing graphical glitches with an AMD GPU. Alternatively, updating your drivers will also fix the problem. Change: Special Events are now more evenly rotated,…
Event15 changesFixPerformance - Kin and Quarry
Hotfix 1.0a
Fixed: When taking nodes that replace empty areas with wood / coal, sometimes breaking these blocks would not appropriately reduce the block count for their respective layer.
Announcement1 changeFix - Kin and Quarry
Kin and Quarry - Out Now!
Kin and Quarry has been officially released! I hope you all enjoy it! Thank you!
Announcement - Kin and Quarry
Kin and Quarry launches tomorrow!
It's happening! The launch of Kin and Quarry is just around the corner, launching tomorrow: January 16th! It's been great working on this game. As with all of my projects, it'll release in 1.0 with a defined start and e…
Announcement - Kin and Quarry
Kin and Quarry 1.0 Launch Date
Kin and Quarry now has an official launch date, aiming for January 16th, 2026. I wanted to get it out earlier, but a mix of life events and Winter Sale (you should never launch during a seasonal sale) means this is the…
Event2 changesGameplay - Kin and Quarry
NextFest Demo - 0.3.0
The Demo has been updated to version 0.3.0, it allows you to mine to Layer 4 and fixes some translation issues. Thank you!
Announcement1 changeGameplay - Kin and Quarry
0.2.2 - Optimization
No new content until Next Fest, but I wanted to upload this build early because it does huge things in terms of opfirmization. I'd be interested in hearing feedback on this, particular for those who had trouble running…
Announcement6 changesFixGameplay - Kin and Quarry
0.2.1 - Lag Fixes
This should help with overall performance, especially if you noticed your GPU usage being really high in certain menus. They'll have a bit less flash and flair but that's a worthy sacrifice in this case. Blocks in the m…
Announcement6 changesFixPerformance - Kin and Quarry
Kin and Quarry Demo now available!
The demo for Kin and Quarry is now available on Steam! Check it out and let me know what you think either in the Steam Discussion Boards or in our Discord: Discord Link (Click Here) If you're a content creator, you can…
Announcement1 changeGameplay - Kin and Quarry
Kin and Quarry Demo Soon!
I'm happy to announce that the Kin and Quarry Demo will launch soon. I'm really just waiting for Steam to approve it, so it'll ideally be in the next few days. I can't wait to show you guys what I've been working on! Th…
Announcement





