Full notes
Full Killing Room update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Performance
- UI and audio
Killing Room changes
Let's celebrate Halloween holiday in Killing Room! With our new patch we are still focused on fixing bugs and problems and balancing difficulty. But this time we prepared also new content.
Halloween themed content:
Halloween-style Main Menu
Pumpkin explosives (much more fragile than ordinary ones, you have been warned)
5 new Items giving you various bonuses and powers ("levitation", immunity to some zombie attacks, life stealing)
Ammo loot content:
We added new loot for ammo. It can be found in coffins, fridges and shops (for 600 bucks).
Balancing
More health for boss creatures 2,4,5,6,7 and 8
Less health for boss creature 3 (Duna worm)
Explosives now deal more damage to boss creatures
Spiderman T-shirt Item set as Legendary
Major fixes:
Some achievements not working
Crashes and framerate drops (work in progress but some issues were fixed and we are trying to make game run smoother during longer game sessions)
Progress bar missing in some cases in Boss rooms (and more problems associated with this) - it was problem with Item "Budget Cuts" and could cause boss room to be never completed
Some objects (like tables) stopped bullets
Charging worms suicides
Suicide booth not working properly
Points of Interest not generating with correct probabilities
Player stucking in some furniture (most notably chairs)
Item Room Pose not working properly
Loot from boss disappearing when player exits boss room
Player walking through walls and some other objects and falling down/dying from it (there are still tricky places, please, if you encouter them, tell us)
Player sometimes getting more ammo in weapons after dying and playing again
Small fixes
Item Steam Summer Sale not working in next level
Sound for picking-up coins sometimes too silent
4th boss not taking damage when rotating with ray attack and exposing his back to the player
Switched text in Input settings for moving Left/Right
Slow movement when walking bind to RMB
Heavy breathing in Outro when player kills last boss with low stamina
Misspelled word Popularity on Armor machine
Item "Heels" causing problems with Online Voting
Improvements
Better teleport menu
Second highlight of puzzle tooltips
Frozen enemies are not giving collision damage to player now
Some furniture in Morgue floors deleted
We are already working on another update that should bring you the biggest change yet - hardcore mode. Of course, together with another bugfixes, small improvements etc. Also we would like to thank you for your support and for caring about Killing Room, your bug reports and suggestions of improvements are helpful and it is the only thing that can make game get better and better!
Source
Changelog.gg summarizes and formats this update. How we read updates.
