Full notes
Full KILLGUN update
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Repeated intro
Hello, dear players, the day has finally arrived when the full version of the game is released! I want to thank everyone who played the demo and helped with ideas and bugs, as well as everyone who decides to support it.
What changed
- Gameplay
- UI and audio
KILLGUN changes
Why was the release date moved forward two months?
It's difficult to develop as a solo developer without at least some financial support, and this release will solve many of those problems.
Development will move faster because I'll be devoting all my time to just one version of the game and not to the demo.
Why is it still rough and not quite finished?
Yes, I understand that the game is currently quite rough, especially the Outpost mode, but unfortunately, I had to release it two months earlier to have funds for further development and to quickly identify bugs and ideas.
I will try to make updates/fixes every day as development progresses.
Key Features of the Full Version:
Money v0.1:
Currently, can only be spent on entering the weapon customization menu.
Customization v1.0:
Sights
Stocks
Magazines
Muzzle Devices
Zombie Mode v1.0:
3 Zombie Types
7 Levels
Outpost Mode v0.1:
1 Level
Source
Changelog.gg summarizes and formats this update. How we read updates.
