Full notes
Full Kill to Collect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
We've made some further tweaks and balances to the new Warzone game mode as well as some general improvements to the game! *** Windows 10 Xbox One controllers *** There's now a special option in the gamepad settings that should fix issues for everyone who runs the latest driver for Xbox One controllers.
Patch notes:
General: - Forced bounty selection when hosting a game from the matchmake dialog - Increased size for one of the challenge rooms - Removed auto aim on chain damage - Reduced the total number of enemies in a room for 3 and 4 player balance - Increased price and decreased duration for the Berserking powerup - Reduced the health of all disruptive enemies - Shielded Vanguard now cancels attack when hit - Added effect when a player revive is completed Warzone: - Fixed a bug where the closing indicator for shops and terminals was sometimes not visible - Clones of minibosses now get correct abilities - Disruptive enemies and minibosses no longer spawn in the same rooms - Reduced the possible amount of floors on block 2 and 3 - Reduced the possible amount of total rooms on all blocks by 5 - Some elite enemy types are restricted to blocks 2 and 3 - Balanced the enemy compositions - Quitting to main menu now resets the Warzone block progress Controller improvements: - Added an option in the settings screen to select if one uses Windows 10 with an XBox One controller
Source
Changelog.gg summarizes and formats this update. How we read updates.
