Full notes
Full Kill The Shadow update
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What changed
- Gameplay
- Store
- UI and audio
- Fixes
Kill The Shadow changes
This update fixes several issues and adjusts some gameplay details:
New Features & Adjustments
Added a patch so that completing a certain notebook now forcibly triggers some related animations, regardless of save data.
After finishing Lily's storyline, you can now sit and chat with the Fisherman's Wharf Owner directly — no need to do the part-time job first to unlock the dialogue.
Adjusted the dialogue of the vendor at the shop on the second floor of Reed Mansion.
Added button hints to Master Rochester's Rewind when entering the County Office for the second time.
Bug Fixes
Fixed an issue where the player could get stuck when looking into the distance from the right side of the Factory's second floor at the start of the game.
Fixed an issue where a flowerbed on the second floor of Reed Mansion was missing its base model.
Fixed overexposure issues with some background scenery at Shipwreck Wharf, and filled in the large hole at the spot where the kid hides his money near the start of the game.
[Very rare] Fixed an issue where Max's cage in Pig Cage Walled City would occasionally fail to drop its key.
[Critical] Fixed an issue where loading a save during a dialogue with autosave could restore certain already-activated mechanisms in the scene (e.g., the elevator gate at Reed Mansion and Mrs. Reed's door — objects that could no longer be passed).
[Temporary fix] Added the clue "The Firefly Gang's Activities" to the small starting cell in the Prison, as it was previously unobtainable anywhere.
Source
Changelog.gg summarizes and formats this update. How we read updates.
