What changed
2 fixes0 additions1 change0 removals
- Gameplay
- Store
- UI and audio
changedGameplay: * Daily timer resets at local midnight instead of 23 hours * Going to Nothern Wastes does not lower the perm focus mult of focus bars (could happen after genesis)
fixedShop: * Some shop purchases now show visuals as soon as you buy it (showed up on reload before) - skip 60 minutes, and extra game speed * Shop upgrades locked by milestone now reveal without refresh * Fixed the effects of shop upgrades Extra Ancient Coins and Extra Ancient Whispers not working properly
fixedOther: * Added "Change UI Scaling" in Options (mimics the ctrl +/- behavior, but for the steam build) * Log messages stay on refresh * Changes to timing to prevent the game from lagging at high bonus speed * Hopefully fixed a memory leak (google analytics & electron.js don't play well) * Fixed the build process building my entire GitHub repo, now it only builds KTL (game size is much smaller) * "Level in" indicator updates at max to be "-" (was stuck at last value) * Fixed shop upgrade Focus Bars Improve Efficiency from creating a misleading Decrease amount (was visual only) * Added further NaN prevention
Kill the Lich Idle changes
changedGameplay: * Daily timer resets at local midnight instead of 23 hours * Going to Nothern Wastes does not lower the perm focus mult of focus bars (could happen after genesis)
fixedShop: * Some shop purchases now show visuals as soon as you buy it (showed up on reload before) - skip 60 minutes, and extra game speed * Shop upgrades locked by milestone now reveal without refresh * Fixed the effects of shop upgrades Extra Ancient Coins and Extra Ancient Whispers not working properly
fixedOther: * Added "Change UI Scaling" in Options (mimics the ctrl +/- behavior, but for the steam build) * Log messages stay on refresh * Changes to timing to prevent the game from lagging at high bonus speed * Hopefully fixed a memory leak (google analytics & electron.js don't play well) * Fixed the build process building my entire GitHub repo, now it only builds KTL (game size is much smaller) * "Level in" indicator updates at max to be "-" (was stuck at last value) * Fixed shop upgrade Focus Bars Improve Efficiency from creating a misleading Decrease amount (was visual only) * Added further NaN prevention
Gameplay: * Daily timer resets at local midnight instead of 23 hours * Going to Nothern Wastes does not lower the perm focus mult of focus bars (could happen after genesis)
Shop: * Some shop purchases now show visuals as soon as you buy it (showed up on reload before) - skip 60 minutes, and extra game speed * Shop upgrades locked by milestone now reveal without refresh * Fixed the effects of shop upgrades Extra Ancient Coins and Extra Ancient Whispers not working properly
Other: * Added "Change UI Scaling" in Options (mimics the ctrl +/- behavior, but for the steam build) * Log messages stay on refresh * Changes to timing to prevent the game from lagging at high bonus speed * Hopefully fixed a memory leak (google analytics & electron.js don't play well) * Fixed the build process building my entire GitHub repo, now it only builds KTL (game size is much smaller) * "Level in" indicator updates at max to be "-" (was stuck at last value) * Fixed shop upgrade Focus Bars Improve Efficiency from creating a misleading Decrease amount (was visual only) * Added further NaN prevention