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Steam News2 July 20263d ago

1.0.1 Game Content Update

Update Notes: Adjusted the aspect ratio of the Bullet Time window Added radial blur effect for Bullet Time Added aiming arrow: Arrow size and transparency now scale dynamically with launch power Added trailing effect af

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Full KILL LOOP update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedUpdate Notes: Adjusted the aspect ratio of the Bullet Time window Added radial blur effect for Bullet Time Added aiming arrow: Arrow size and transparency now scale dynamically with launch power Added trailing effect after arrow launch Refactored launch logic: Old logic: launch power determined by the distance between mouse press and release New logic: launch power now determined by the distance between the player (the ball) and the mouse release position

KILL LOOP changes

addedUpdate Notes: Adjusted the aspect ratio of the Bullet Time window Added radial blur effect for Bullet Time Added aiming arrow: Arrow size and transparency now scale dynamically with launch power Added trailing effect after arrow launch Refactored launch logic: Old logic: launch power determined by the distance between mouse press and release New logic: launch power now determined by the distance between the player (the ball) and the mouse release position

Update Notes: Adjusted the aspect ratio of the Bullet Time window Added radial blur effect for Bullet Time Added aiming arrow: Arrow size and transparency now scale dynamically with launch power Added trailing effect after arrow launch Refactored launch logic: Old logic: launch power determined by the distance between mouse press and release New logic: launch power now determined by the distance between the player (the ball) and the mouse release position

Source

Steam News / 2 July 2026

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