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Steam News12 August 202510mo ago

Update 12.08.25

Bug Fixes: Fixed a crash triggered by the ricochet targeting from the boss of the third location. Fixed a crash when disabling lighting during a run.

Full notes

Full Kickback: Shoot to Move! 👾 update

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What changed

6 fixes1 addition9 changes4 removals
  • Performance
  • Workshop
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed a crash triggered by the ricochet targeting from the boss of the third location.
fixedFixed a crash when disabling lighting during a run.
removedEven-numbered shots with the hammer or blade no longer miss.
addedThe "Critical Chance" perk now provides the stated chance.
fixedFixed a bug where enemies could accelerate to immense speeds when colliding with a wall.
removedThe HP bar of the boss in the third location no longer remains after entering a cycle.
Critical damage bonus per stack10%5%Critical damage bonus per stack decreased, nerfMaximum bonus1000%500%Maximum bonus decreased, nerfProjectile speed reduction90%80%Projectile speed reduction decreased, nerf

Kickback: Shoot to Move! 👾 changes

  • Bladehero
fixedFixed a crash triggered by the ricochet targeting from the boss of the third location.
fixedFixed a crash when disabling lighting during a run.
removedEven-numbered shots with the hammer or blade no longer miss.
addedThe "Critical Chance" perk now provides the stated chance.
fixedFixed a bug where enemies could accelerate to immense speeds when colliding with a wall.

Bug Fixes:

  • Fixed a crash triggered by the ricochet targeting from the boss of the third location.

  • Fixed a crash when disabling lighting during a run.

  • The "Grandmaster" achievement is now awarded correctly and does not require cooperative achievements.

  • Even-numbered shots with the hammer or blade no longer miss.

  • The "Critical Chance" perk now provides the stated chance.

  • Fixed a bug where enemies could accelerate to immense speeds when colliding with a wall.

  • The HP bar of the boss in the third location no longer remains after entering a cycle.

  • The "Magnetic Charge" perk no longer attempts to attract coins after defeat.

  • Fixed a bug where the boss could appear prematurely with a high no-damage killstreak.

  • Fixed a bug where a run could start with an already selected ability after restarting.

Improvements and Balance:

  • Improved perk replacement systemsignificantly reduced the likelihood of receiving the same perk twice in a row.
  • A projectile-reflecting enemy can no longer kill you with one shot (reduces damage of reflected projectiles to 5).

  • After acquiring "Autodidact," you can replace active abilities once per run.

  • All projectiles in the arena are destroyed upon entering a cycle.

  • Cycles have become more challenging but offer more experience.

  • Enemies from normal and hard locations now appear more frequently, altering gameplay.

  • Reduced the increase in critical damage from strength and luck for all characters.

  • Fixed typos. Clarified perk localization.

  • Perks with rarity above common now appear 5% more often.

Perks and Abilities:

  • "Bloodlust" Perk:

  • Critical damage bonus per stack reduced from 10% to 5%.

  • Maximum bonus reduced from 1000% to 500%.

  • "Heavy Bullets" Perk:

  • Projectile speed reduction decreased from 90% to 80%.

  • "Acid" Perk:

  • Damage bonus from stacks for non-poisonous weapons is now cumulative.

  • "Net" Ability:

  • Initial area of effect doubled.

  • Description clarified.

  • "Strut" Ability:

  • Duration increased by 3 times.

  • Intelligence now affects recharge speed.

Source

Steam News / 12 August 2025

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