What changed
0 fixes1 addition0 changes0 removals
addedWhat's new: - On rescue Colonel level, changed Colonel's default weapon to grenades. Now that level ends in a bigger bang! - Added more rapid-fire powerups to various levels to give you a few more good adrenaline spikes. - Upgraded boss on "Kill All Enemies" level. - Updated Mission Summary screen with portrait of whatever character you're using - More back-end work on character skill tree system (we've been working on this for a while). Getting closer, though you can't see it just yet.
Kick Ass Commandos changes
addedWhat's new: - On rescue Colonel level, changed Colonel's default weapon to grenades. Now that level ends in a bigger bang! - Added more rapid-fire powerups to various levels to give you a few more good adrenaline spikes. - Upgraded boss on "Kill All Enemies" level. - Updated Mission Summary screen with portrait of whatever character you're using - More back-end work on character skill tree system (we've been working on this for a while). Getting closer, though you can't see it just yet.
What's new: - On rescue Colonel level, changed Colonel's default weapon to grenades. Now that level ends in a bigger bang! - Added more rapid-fire powerups to various levels to give you a few more good adrenaline spikes. - Upgraded boss on "Kill All Enemies" level. - Updated Mission Summary screen with portrait of whatever character you're using - More back-end work on character skill tree system (we've been working on this for a while). Getting closer, though you can't see it just yet.