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Steam News19 May 201511y ago

Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux), other fixes

Here's what we've changed in the last few weeks: This update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA.

Full notes

Full Khet 2.0 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes1 removal
  • Gameplay
  • Performance
  • Compatibility
  • UI and audio
changedHere's what we've changed in the last few weeks:
changedThis update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA. This should fix some random graphics issues, especially on older graphics cards.
changedPerformance improvements! (largely due to FNA upgrade... but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU!
removedWe tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email... you can just hit "No Thanks" and you will get to play anyway.
addedWhen you realize it was a bad idea NOT to set up an email address (because it's anti- DRM that lets you access your data outside of Steam), you can add that after-the-fact.
changedGamePad support works in Linux again. That's really what forced us to update to the latest FNA ;) ...we've noticed some weird spots that don't work right with Gamepads (game settings, Rules dialog) so we'll be fixing those soon hopefully.
Depending on what part of the game you're in, it can do10%20%Depending on what part of the game you're in, it can do increased, buff

Khet 2.0 changes

changedHere's what we've changed in the last few weeks:
changedThis update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA. This should fix some random graphics issues, especially on older graphics cards.
changedPerformance improvements! (largely due to FNA upgrade... but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU!
removedWe tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email... you can just hit "No Thanks" and you will get to play anyway.
addedWhen you realize it was a bad idea NOT to set up an email address (because it's anti- DRM that lets you access your data outside of Steam), you can add that after-the-fact.

Here's what we've changed in the last few weeks:

  • This update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA. This should fix some random graphics issues, especially on older graphics cards.

  • Performance improvements! (largely due to FNA upgrade... but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU!

  • Bunch of Async fixes & tweaks.

  • We tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email... you can just hit "No Thanks" and you will get to play anyway.

  • When you realize it was a bad idea NOT to set up an email address (because it's anti- DRM that lets you access your data outside of Steam), you can add that after-the-fact.

  • GamePad support works in Linux again. That's really what forced us to update to the latest FNA ;) ...we've noticed some weird spots that don't work right with Gamepads (game settings, Rules dialog) so we'll be fixing those soon hopefully.

  • Not that it really matters to anyone YET, but all of the strings are in an "internationalization system". This means we can start translating to other languages.

Windows, Mac & Linux were all updated at the same time.

Source

Steam News / 19 May 2015

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