Full notes
Full KeyBreach update
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Repeated intro
Hello all, I've been testing out the online co-op feature for the last week, and here we are! Let's get to patch notes. Let me know if anything is wrong in co-op, you'll never know if the developer's test is good enough
What changed
- UI and audio
- Security
- Store
- Gameplay
- Events
KeyBreach changes
There is a new multiplayer button on boot menu, you can invite one of your friends to join your run, (Yes, you can carry your partner in their run and both can support each other with /CMD at any time)
CO-OP UPLINK Rules:
Tag-Team Combat: Operators alternate clearing words. Quotas and Boss Health are doubled. If your partner struggles for 5s, your keyboard unlocks to assist them!
Off-Turn Support: /COMMANDS can be typed at any time, even when it's not your turn. Use them to heal, buff, or nuke while your partner types the main target!
Shared Wealth, Separate Hardware: Gold and Timers are synced, but Inventories are separate. You cannot buy hardware exclusive to your partner's Operator class.
- Simultaneous AnomaliesDuring security events (Payload, Stealth, Duels), turn-taking is disabled. Both operators type together to survive.
Sector Scans (Adventure): Roles are split! The Host controls movement, while the Client types commands to unlock paths and eliminate threats.
Adventurer now adds 4 brandless item to the pool, you can find them on any run after unlocking it
Opal Gem: Increases the appearance rate of COMMON items in the shop.
Sapphire Gem: Increases the appearance rate of RARE items in the shop.
Ruby Gem: Increases the appearance rate of EPIC items in the shop.
Diamond Gem: Increases the appearance rate of LEGENDARY items in the shop.
Mutant now have a 5s timer on devouring ability, was 3s
You can now rebind navigation controls in the options menu for Adventure, Shop, Glitch menus
Glitch screen now can be navigated by direction buttons, and can be confirmed with ENTER/SPACE
Added a Curse, Customization and Multiplayer tutorial
Better clarity on Broker's ability on tutorial, and improved tutorial for the new players
Added Discord button for the game's main channel next to the sawworm Games logo
Added missing brands on /HELP menu
Reward screen now scrolls down, instead of scrolling left to right
That was a huge work to get P2P coop to get it work. I hope you all enjoy it, and hopefully it'll create a new path to play my game...
If you enjoy KeyBreach, please feel free to leave a review.
Source
Changelog.gg summarizes and formats this update. How we read updates.
