Full notes
Full Keyboard Warrior: Dreamstate Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions4 changes0 removals
- Maps
- Performance
- UI and audio
changedEnemy spawning is now map-wide and indicated by an X. This should help the game feel more dynamic.
changedIncreased color batching which increases performance.
changedChanged frenzy sfx. Changed gold cube sfx. Changed Octo sfx.
changedVarious audio mixing changes.
Keyboard Warrior: Dreamstate Prologue changes
changedEnemy spawning is now map-wide and indicated by an X. This should help the game feel more dynamic.
changedIncreased color batching which increases performance.
changedChanged frenzy sfx. Changed gold cube sfx. Changed Octo sfx.
changedVarious audio mixing changes.
Enemy spawning is now map-wide and indicated by an X. This should help the game feel more dynamic.
Enemy AI is now more group-oriented and predicts the player better.
Increased color batching which increases performance.
Changed frenzy sfx. Changed gold cube sfx. Changed Octo sfx.
Various audio mixing changes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
