Full notes
Full Key Of Impasse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Upgraded game build engine version
Optimize feedback on physical collisions of items
A little improved the efficiency of the game
This time it’s just a regular small update. According to the feedback information, a little adjustment was made; I did not modify the way the item was grabbed. Personally understand that the grip handle (hand side button) corresponds to grab the item, and release the handle (hand side button) to release the item. If there is still a majority that feels inconvenient, I will consider the next version of the revision. Optimized for physical collision feedback, objects are now not accidentally positioned incorrectly.ːsteammockingː
Source
Changelog.gg summarizes and formats this update. How we read updates.
