Kevin's Path to Wizdom
Steam News 30 April 20215y ago

The Laboratory

Welcome back, friends! We're happy to announce our first major update to The Wizard: WizHarder Edition! It's the Laboratory! The attentive students among you might be surprised that this wasn't even on the Early Access…

Update log

Full Kevin's Path to Wizdom update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes7 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Server
addedThe attentive students among you might be surprised that this wasn't even on the Early Access Roadmap, and that's right! We decided it would be a good idea to have an easily-accessible sandbox for all of you to play around in. This is also where new features and mechanics will be available for testing before we add them to the other modes.
addedAdditionally. we added save slots to make it even easier to do different playthroughs and try things out without fear of losing progress.
addedIntroduced Laboratory Mode
addedIntroduced Save Slots
addedAdded Run in Background setting
addedAdded Statusbar position setting

Welcome back, friends!

We're happy to announce our first major update to The Wizard: WizHarder Edition! It's the Laboratory!

The attentive students among you might be surprised that this wasn't even on the Early Access Roadmap, and that's right! We decided it would be a good idea to have an easily-accessible sandbox for all of you to play around in. This is also where new features and mechanics will be available for testing before we add them to the other modes.

Additionally. we added save slots to make it even easier to do different playthroughs and try things out without fear of losing progress.

So please, play around, break some stuff, and let us know if you find any bugs or have thoughts on features you'd like to see!

Here is the full change log for v0.4.0:

  • Introduced Laboratory Mode

  • Introduced Save Slots

  • Added Run in Background setting

  • Added Statusbar position setting

  • Added granular Screenshake setting

  • Tweaked camera positions at level start

  • Tweaked Screenshakes

  • Tweaked Main Menu animations

  • Updated to Unity 2019.4.25f1

  • Fixed Ingame Menu could be opened multiple times

  • Fixed casting Invisibility while invisible resulted in becoming visible

  • Fixed some effect SFX issues

So, that's that! The next bigger update will probably be something of the Roadmap, but who knows? Life is mysterious and weird, and so is game development.

In any case, thanks for reading and as always, if you want to be more involved with the development, or just to hang out, come have a chat with us on our Discord server !

<3 Your Hypnotic Owl Team

Source

Steam News / 30 April 2021

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