Update log
Full Kevin's Path to Wizdom update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
Changes:
Added animated level intros
Added teleporting effect and sfx
Added cool parallax effect to main menu
Added pretty fireflies to the main menu
Added casting delay + sfx to enemies
Added more bloodmagic sfx
Improved fading in and out of scenes
Improve camera bounds and movement
Improved Text Bubble overlap handling
Improved loader and scene loading logic
Gave black rats blue eyes (cause immune to ice)
Updated to Unity 2019.4.29f1
Fixed deleting current save slot wouldn't update loaded content
Fixed enabling/disabling of continue button
Fixed splash screen catching cursor even if game is not in focus
Fixed enemies to walk over each other
Fixed camera still following projectiles hitting walls
Source
