Full notes
Full 心核 Kernel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
Bug Fixes
Fixed an issue where dice could ignore space limits and swap with units in the preparation area. New Features and Improvements
Optimized the behavior logic of [Ability
Kite]. Added a new Patch System. Improved the card selection panel.
Added items
[Shuffler], [Emergency Autocannon], [Delayed-Explosion Charge], [Beast Tonic], [Reflective Wall] (release version content). Improved visual effects for item triggers.
Added characters
[Nachar – Red Peak Overlord], [Little Bones], [Hundred-Eyed Demon], [Myriad-Eyed Demon], [Soul-Eating Brain] (release version content). Optimized several sound effects. Other Changes
Adjusted the difficulty curve of enemy lineups in the Fluorescent-Green Astral Realm.
Source
Changelog.gg summarizes and formats this update. How we read updates.
