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Steam News28 July 202511mo ago

V1.3+ Adjustments & Fixes (V1.3.2, updated 08/04/2025)

Communication: Steam Discussion Email: simonchain@vip.qq.com ———————————————————————————————————— Hello, players!

In this update4

Full notes

Full Keplerth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition2 changes0 removals
  • Compatibility
  • Gameplay
  • Fixes
  • Server
  • Balance
  • UI and audio
addedHello, players!As we continue to refine and improve the MOD Editor (Beta), we understand that frequent updates can sometimes be overwhelming. To make it easier for everyone, we've decided to compile all adjustments and fixes into this single announcement, which will be updated regularly as we release new patches.
changedHello, players!Your feedback is invaluable, and we are committed to making timely updates to enhance your gameplay experience. Thank you for your understanding and continued support!
fixedVersion 1.3.1 (2025/7/28):Fixed an issue where wood could not be placed in certain situations.
fixedVersion 1.3.1 (2025/7/28):Fixed a bug that prevented pet collars from being used under certain conditions.
fixedVersion 1.3.1 (2025/7/28):Fixed an issue where some unreleased Jaru accessories were mistakenly shown in the Item Archives. (These are still under development and not yet officially added to the game.)
fixedVersion 1.3.1 (2025/7/28):Fixed incorrect description texts for certain items in the Item Archives.

Keplerth changes

addedAs we continue to refine and improve the MOD Editor (Beta), we understand that frequent updates can sometimes be overwhelming. To make it easier for everyone, we've decided to compile all adjustments and fixes into this single announcement, which will be updated regularly as we release new patches.
changedYour feedback is invaluable, and we are committed to making timely updates to enhance your gameplay experience. Thank you for your understanding and continued support!
fixedFixed an issue where wood could not be placed in certain situations.
fixedFixed a bug that prevented pet collars from being used under certain conditions.
fixedFixed an issue where some unreleased Jaru accessories were mistakenly shown in the Item Archives. (These are still under development and not yet officially added to the game.)

Communication:

Steam Discussion Email: simonchain@vip.qq.com

————————————————————————————————————

Hello, players!

As we continue to refine and improve the MOD Editor (Beta), we understand that frequent updates can sometimes be overwhelming. To make it easier for everyone, we've decided to compile all adjustments and fixes into this single announcement, which will be updated regularly as we release new patches.

We appreciate your ongoing support and patience as we work to address issues and improve the experience. If you encounter any bugs or have feedback, please don't hesitate to share them with us here: V1.3+ Game & MOD Editor- Bug report and comment

Your feedback is invaluable, and we are committed to making timely updates to enhance your gameplay experience. Thank you for your understanding and continued support!

————————————————————————————————————

Version 1.3.1 (2025/7/28):

  1. Fixed an issue where wood could not be placed in certain situations.

  2. Fixed a bug that prevented pet collars from being used under certain conditions.

  3. Fixed an issue where some unreleased Jaru accessories were mistakenly shown in the Item Archives. (These are still under development and not yet officially added to the game.)

  4. Fixed incorrect description texts for certain items in the Item Archives.

Version 1.3.2 (2025/8/4):

  1. Fixed a bug where, in multiplayer mode, placing a pickaxe in the first hotbar slot could cause most placeable objects to become unattackable.

  2. Fixed an issue where explosive attacks failed to trigger the “1~3 hits” or “always 2 hits, with a chance for 3” weapon special effects.

  3. Fixed an issue where the Hibernation Pod sound cue for new characters didn’t respect the system’s volume settings.

  4. NPC portraits during dialogue will now scale based on screen height to prevent overflow on certain resolutions.

  • We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!

Source

Steam News / 28 July 2025

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