HomeGamesUpdatesPricingMethodology
Steam News2 April 20263mo ago

KEPLER 186F EARLY ACCESS - V0.1.1.26 - SMALL UPDATES

Hello, crisis management bots! We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.

In this update3

Full notes

Full Kepler 186F update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, crisis management bots!

What changed

2 fixes5 additions10 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Server
addedWe have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.
addedGame-relatedAdded more BOSS attack logic; now be wary of various follow-up attacks from BOSSes.
addedGame-relatedAdded 4 additional BOSS attack types: area-of-effect attacks, suicide bombers, rocket punches, and explosive balls.
addedGame-relatedAdded two new BOSSes.
fixedGame-relatedFixed the issue of low experience points for enemy turrets.
fixedGame-relatedFixed the issue of the tutorial panel exceeding the boundaries.

Kepler 186F changes

addedWe have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.
addedAdded more BOSS attack logic; now be wary of various follow-up attacks from BOSSes.
addedAdded 4 additional BOSS attack types: area-of-effect attacks, suicide bombers, rocket punches, and explosive balls.
addedAdded two new BOSSes.
fixedFixed the issue of low experience points for enemy turrets.

We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.

This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!

Fixes & Improvements

  • Added more BOSS attack logic; now be wary of various follow-up attacks from BOSSes.

  • Added 4 additional BOSS attack types: area-of-effect attacks, suicide bombers, rocket punches, and explosive balls.

  • Added two new BOSSes.

  • Fixed the issue of low experience points for enemy turrets.

  • Fixed the issue of the tutorial panel exceeding the boundaries.

  • The countdown clock now disappears when a BOSS appears to optimize game performance.

  • A tutorial button is now available in the top navigation bar of the main menu.

  • Improved DLSS logic; when DLSS is disabled in-game, the resolution will revert to the default value.

  • Improved BOSS behavior; each BOSS's attack phase now changes at certain durability.

  • Improved the shooting effects of the Crusher.

  • Improved the codebase version of the cableway system.

  • Adjusted the experience gained and item drops for various enemy factions.

  • Improved the VFX of the Light Particle Chip.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

Source

Steam News / 2 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.