Full notes
Full KEO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Bug fixing for this week 🦟
- Added Numpad Enter to actions performed with the normal Enter key - Added choice to pick going against bots or static targets when test driving a vehicle through the shop - Fixed Quad Damage/Untouchable not deactivating on being picked up - Fixed YES/NO buttons when quitting the game doing the complete opposite of what intended - Fixed white box that appeared when getting fragged - Fixed Holowall not being removed if you are destroyed while it's active (e.g going out of bounds) - Fixed support weapons not being accounted for in stats - Fixed players being able to spawn AT30 turrets on eachother/too close to eachother - Fixed typo in Car-ma description
More features and fixes are coming up in the next weeks!
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Source
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