HomeGamesUpdatesPricingMethodology
Steam News2 January 20251y ago

Demo Update!

Happy New Year everyone! Thanks so much for being fans of the game and following us on the journey.

Full notes

Full Kelp Keeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Events
addedHappy New Year everyone! Thanks so much for being fans of the game and following us on the journey. We've been working hard on the game since September and wanted to update the demo to reflect some of the progress we've made so far.
changedImproved Options Menu: better UI and added options to toggle on/off vibrations, and change FPS limit.
changedBetter Tutorials: Improved tutorials for different mechanics of the game.
fixedBug Fixes: We stopped a few hard crashes and fixed a few UI glitches.
changedGameplay Tuning: Pacing has been increased a bit, and the clam bomb radius has been slightly decreased.
addedTime Attack Mode Improved : Our goal is to make Time Attack mode the ultimate "hardcore" challenge mode of the game, and I think the new tuning of the mode hopefully reflects that. Newly added is that each new wave spawns a "time bubble" that must be touched to add on extra time, instead of just instantly adding new time to the player.

Happy New Year everyone! Thanks so much for being fans of the game and following us on the journey. We've been working hard on the game since September and wanted to update the demo to reflect some of the progress we've made so far.

The biggest changes you'll notice in the demo:

  • Improved Options Menubetter UI and added options to toggle on/off vibrations, and change FPS limit.
  • Better TutorialsImproved tutorials for different mechanics of the game.
  • Bug FixesWe stopped a few hard crashes and fixed a few UI glitches.
  • Gameplay TuningPacing has been increased a bit, and the clam bomb radius has been slightly decreased.
  • Time Attack Mode ImprovedOur goal is to make Time Attack mode the ultimate "hardcore" challenge mode of the game, and I think the new tuning of the mode hopefully reflects that. Newly added is that each new wave spawns a "time bubble" that must be touched to add on extra time, instead of just instantly adding new time to the player.

We are hoping to finish the full game sometime in the spring now as we are now focusing on adding more levels and enemies to the game. Follow our twitter @pinkhousegames or bluesky @pinkhousegamer for more updates on progress!

Source

Steam News / 2 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.