Full notes
Full Keito update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there! Keito Team here. We’re thrilled to announce the release of our first game (and namesake): Keito! For two years, we’ve poured our heart and soul into this project, and we’re excited to finally share it with you!
What changed
- Gameplay
Keito changes
Keito is a cozy, casual puzzle game where you toss balls of yarn to your cat, Keito, to keep him happy. There are a few different colors of yarn, each with their own unique abilities that can help or hinder your progress. You can combine yarn balls of the same color to make them bigger, which will earn you more points. The goal is to keep Keito and reach the target score as quickly as you can!
We have four different game modes to try among three different levels, plus a tutorial to help you get into the swing of things. Discover new strategies, find some hidden secrets, and keep throwing yarn like there’s no tomorrow!
We hope you guys love our game, and we can’t wait to hear your feedback. We’re proud of our work, and we want to make the game as fun and engaging as possible. We know that there may be some bugs we missed, some things left over from testing, and a few other issues that may arise as you all dive in and try things for yourselves. We are dedicated to fixing these issues when they pop up. Tips on anything we can improve on, fix, or change to make the game better would be appreciated!
-Keito Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
