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Steam News4 August 20268d ago

Patch V1.10

Changelog: -Fixed connector layer when in hand. Does not collide with anything anymore. -Fixed a bug where the car could be driven inside a storage.

In this update2

Full notes

Full 計画Keikaku update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • Fixes
  • Gameplay
fixedChangelog:Fixed connector layer when in hand. Does not collide with anything anymore.
fixedChangelog:Fixed a bug where the car could be driven inside a storage. This would cause lot of errors since parts from the car was deleted when the storage closed.
fixedChangelog:Fixed glitching doors and hood when hit with a part in hand.
changedChangelog:Increased interaction raycast lenght from 1 > 1.1m to close the door while seated.
addedChangelog:Added auto-clutch system.
removedChangelog:Disabled input on loading screen.

計画Keikaku changes

fixedFixed connector layer when in hand. Does not collide with anything anymore.
fixedFixed a bug where the car could be driven inside a storage. This would cause lot of errors since parts from the car was deleted when the storage closed.
fixedFixed glitching doors and hood when hit with a part in hand.
changedIncreased interaction raycast lenght from 1 > 1.1m to close the door while seated.
addedAdded auto-clutch system.

Changelog:

-Fixed connector layer when in hand. Does not collide with anything anymore.

-Fixed a bug where the car could be driven inside a storage. This would cause lot of errors since parts from the car was deleted when the storage closed.

-Fixed glitching doors and hood when hit with a part in hand.

-Engine cant run outside enginebay anymore.

-Increased interaction raycast lenght from 1 > 1.1m to close the door while seated.

-Added auto-clutch system.

-Disabled input on loading screen.

-Changed stock wheel material values.

-LTStudio

Source

Steam News / 4 August 2026

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