In this update3
Full notes
Full 計画Keikaku update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
計画Keikaku changes
Hi!
We are really close to hitting 10000 wishlists! Thank you all so much again!
Heres an update for you, small one but i would still call it an update.
Changelog:
-Added new cassette!
-Added Speedrun timer. Will stop once the engine reaches 6000 rpm. (Only works when starting a new game, to prevent cheating).
-Added mystery envelope.
-Fixed the pricing bug when selling items.
-Fixed inputs when controller is connected. ( let me know if there is still a problem with this!)
-Fixed throttle and brake inputs when leaving the drive mode. (steering is still left in the last state for taking pics!) -Fixed weird interaction bugs. Cause was wrong collision layers on some objects.
-Fixed "items" save system bug where items would be saved with wrong position.
-Improved collision. You can now use the tables found in storages to build the engine for example.
-Improved Save/Load system sequence. (some items duplicated and collided before)
-Save interaction now works with both mouse buttons.
-If your money drops below 8000. you get the starter money on loading back to game.
You can now carry stuff with items.
-LTStudio
Source
Changelog.gg summarizes and formats this update. How we read updates.
